We Are
  • Side Table Studios
  • Programmers
  • Artists
  • Designers
  • Students
  • Collaborators
  • Story-tellers
  • Innovators
Ethan-Mugshot
Ethan Wu
Hi I'm Ethan, a project manager, programmer, and sound designer. I took on multiple roles for The Meowfficer, including leading the project, writing the narrative, and composing most of the original music. I also have experience in working with steam and the Steamworks SDK.
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Sunil Parab
I am the lead programmer for The Meowfficer and helped come up with the concept of the game. As head programmer, I created all major systems for the game, as well as managed a team of 4 to build the game using said systems. I'm looking forward to working on upcoming game projects.
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Megan Mui
Hi, I'm Megan! I'm in charge of some of the art around our games, including background art, character designs, and overall concepts. I hope to continue designing more ideas and creating aesthetically pleasing visuals. I hope you enjoy our current and future upcoming games! 😄
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E. Mao
I'm E. Mao, a BFA Game Design undergraduate from New York University. I mainly focus on character and creature concept art, though I also animate and sculpt.
Cynthia-Mughsot
Cynthia Chen
I am an undergraduate at NYU who is pursuing a dual degree in Game Design and Data Science, with a minor in Entertainment Business. I have a strong passion in cross-media synergy for branding and marketing and interactive narrative experiences. In Side Table Studios, I am in charge of marketing campaigns both on social media and offline, specifically for the game launching.
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Anthony Kim
Hi, hello, it's me, Anthony. I consider myself a programmer and designer with experience in game development. In my work on The Meowfficer, I was responsible for designing and implementing interactive environments, developing dynamic cutscenes, and creating visually compelling assets to enhance the game's overall aesthetic and player experience.
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Celine Zhu
I usually do visuals and narrative designs for game projects. As for my time in Side Table Studios, I worked on the narrative team, which included writing and editing the scripts. In the future, I would hope to continue to be working on novel projects and contribute to the best of my ability 🙂
Sara-Mughsot
Sara
In The Meowfficer, I mainly work on porting written dialogue scripts into our usable JSON format and help with some cutscene programming. I'm a software engineer, so I usually focus on gameplay engineering and sometimes games optimizations. I really enjoy playing co-op or multiplayer games, and I hope to create fun, well-designed cooperative games myself one day.
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Georgiy
My name is Georgiy Ryzhkov, I'm a sophomore at NYU majoring in Game Design. My passion lies in creating immersive, innovative experiences that blend art, technology, and storytelling. On Meowfficers, however, I was working on programming, narrative, and level designs.
Our Latest Project:
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